Define Learning - Instructional Design    
 
 
Corporate eLearning
Developing engaging courses for Corporate eLearning programs requires the right balance of instructional design methods and innovative interactive content. At Define Learning, we understand the unique needs of today's companies and learners. We are concerned with what occurs before, during and after the actual learning event, that’s why we utilize a stringent process to ensure the analysis, design, development, evaluation, production and implementation of successful Corporate eLearning solutions.

Our Process and Methods

We utilize the ADDIE Model in our development process. The five phases—Analysis, Design, Development, Implementation, and Evaluation—represent a dynamic, flexible guideline for building outstanding courses.

We follow Bloom's Taxonomy which divides educational objectives into three "domains": Cognitive, Affective, and Psychomotor (sometimes loosely described as knowing/head, feeling/heart and doing/hands respectively). Within the domains, learning at the higher levels is dependent on having attained prerequisite knowledge and skills at lower levels. We find that Bloom's Taxonomy is effective in motivating educators to focus on all three domains, creating a more holistic form of education.

We employ the Gagné "Nine Events of Instruction" as outlined below:

  • Gain attention
  • Inform learner of objectives
  • Stimulate recall of prior learning
  • Present stimulus material
  • Provide learner guidance
  • Elicit performance
  • Provide feedback
  • Assess performance
  • Enhance retention transfer

We find this to be the essential method for organizing learning events during course development.

Innovative, Interactive Content

At Define Learning, we know that the key to successful retention in Corporate eLearning programs is interactivity. We use cutting edge SCORM/AICC compliant technology in our course development. We also understand how important branding is. We implement your company's style guide, logos, etc. in each interactive object we create such as:

  • Innovative Flash Games for Self Tests
  • Professionally Produced and Narrated Videos for Instruction and Reviews
  • Animated, Interactive Simulations
  • and Much More!

Project Management

We understand the lightning fast paced world of program development for Corporate eLearning programs. We provide our clients with robust project management to ensure that every need is satisfied and every deadline is met... all within budget.